"Alright Riders, sit upright with your head back, hold on tight to the grab handles at all times, and keep your arms and legs inside the car at all times." A hiss is heard as the rollback brakes lower. Thump thump...thump thump. "Now get ready here we go." We are plastered into our seats as the storm surrounds us, and whips by. The wind picks us up, sending us high into the sky, ground dangerously far away. The wind dies down when we least expect it, and the train hurtles to the ground, pushing us into our seats, with positive forces intensifying. Again, the floor disappears, wind harshly scratching our faces. This time our heads are lower than our feet, above ground level. We fall back down, but a tornado sucks us twisting back up. The twisting motion continues, but seems like it might recede soon. Our elevation lowers, the wind diminishes, and we land on solid, stable, comforting ground. We escaped the storm.
Height: 150 feet
Length: 2,600 feet
Top Speed: 75 mph
Drop: 180 feet
My Thoughts: While riding Storm Runner, I was blown away. The coaster gets started with a powerful launch, much more intensity than would be expected for a coaster this size. It feels as if you are being whipped by a slingshot down the track. The top hat is also fun, with a pop of airtime at the top waiting to surprise riders. The one element that makes Storm Runner unique, however, is the flying snake dive. The element is virtually an inline twist combined with a barrel roll, flipping riders upside-down twice. As the element is traversed with Storm Runner's speed, there is a surreal twisting sensation achieved that will be exclusive to Storm Runner only. If you like powerful, inverting, twisting coasters, this one is for you.